CNC Application for Mac

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CNC Application for Mac

Postby roller » Fri Jan 04, 2013 11:33 pm

As primarily a Mac user I thought I should start a thread to help Mac users get started now we can use OS X end to end for our toolpath using arduino/USB based controllers. Please help by adding to the list. Also, should we make this topic sticky or a wiki?

CAD (always free):
FreeCAD http://sourceforge.net/projects/free-cad/
Sketchup http://www.sketchup.com/
DraftSight http://www.3ds.com/products/draftsight/overview/
Blender (not great for real CAD but decent for curves moelling http://www.blender.org/
PyGear (Good for gears) http://sourceforge.net/projects/pygear/
BRLCAD http://brlcad.org/
Autodesk 123D (seems like it will stay free) http://www.123dapp.com/design

CAD (currently free)
Get 'em while their beta - these apps are pretty stable and are free at least while they are still works in progress)
Rhino3D - the best NURBS modeller there is http://www.rhino3d.com/
Inventor Fusion (Check the App store - you need an Autodesk account to activate)

CAM

For CAM the options are thin on the ground for Mac but look as PyCAM http://sourceforge.net/projects/pycam/

and also PartKam https://launchpadlibrarian.net/58759580/partkam005.swf which is actually a flash-based CAM app. I've not used it but looked at it and flash makes it almost platform independent - you can run it on your Android Tab/Phone even.

CONTROL
Since you are probably using GRBL at the moment see the wiki for some cross platform GUIs and options (python and java options currently available)
https://github.com/grbl/grbl/wiki/Using-Grbl
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Re: CNC Application for Mac

Postby roller » Sun Jan 06, 2013 8:48 pm

Any comments on whether this is useful enough to be wikified or made sticky? I guess we don't have many Mac users
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Re: CNC Application for Mac

Postby Xin » Sun Jan 06, 2013 9:02 pm

I made the topic sticky. Later I will move it to wiki. Thanks.
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